Codenames: Pictures – Two rival spymasters and their teams compete to be the first to make contact with all of their agents in this deductive, press your luck party game of pictures! In Codenames: Pictures, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple pictures on the board. Their teammates try to guess the right pictures, while avoiding those that belong to the opposing team. Everyone wants to avoid the assassin!
Codenames: Pictures – Win or lose, it’s fun to figure out the clues.
Game Genre: Party / Family-fun
No. of players: 2 to 8 players
Suitable for ages 10 and above
Game Duration: 15 mins
Family/Kids Friendly: Yes
14 agent cards in two colours
1 double agent card
4 innocent bystander cards
1 assassin card, 60 key cards
1 card stand
140 cards with 280 pictures.
How to play?:
The spymaster says, “Insect 3.” Can you find the 3 pictures related to insect that win the game?
What are these strange symbols on the map? They’re code for locations where spies must contact secret agents!
Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with an assassin!
Both teams race to contact all their agents, but only one team can win.
Card Sleeves needed for cards: Sapphire 59x 92 mm, Garnet 80×80 mm, Rose 70×70 mm
No. of Cards sleeves needed: 2 packet of Sapphire, 1 packet of Garnet, 3 packets of Rose