At the start of a round, each player receives a puzzle card that depicts a shape created by some number of squares; one side of this card depicts six rows of 3 pieces, the other side depicts six rows of 4 pieces, for a more difficult puzzle. When everyone is ready, someone rolls a die to determine which row of pieces each player can use to recreate the shape on their individual card. The race is timed by a sand timer, and the outcome of this race determines the action on the main playing board.
Whoever first solves their puzzle in time gets to move their pawn up to three rows left or right, with the second player to finish moving two rows and the third player only one row. Players then collect two gems from the front of the row where their pawn is located, which means that the more rows you can move, the more control you have over which color gems you can collect. After collecting gems, each player receives a new puzzle card, and a new round begins.
After nine rounds, the game ends and whoever has collected the most gems in a single color wins! If players tie, then those players compare who has the most gems in a second color, and so on.
AWARDS & HONORS
2011 Guldbrikken Best Family Game Nominee
2009 Årets Spel Best Family Game Winner
2008 Juego del Año Finalist
2008 Årets Spill Best Family Game Winner
2008 Årets Spill Best Family Game Nominee
2007 Vuoden Peli Family Game of the Year Winner
2007 Vuoden Peli Family Game of the Year Nominee
2005 Spiel der Spiele Hit für Familien Recommended
2005 Kinderspielexperten “8-to-13-year-olds” Winner
2005 Kinderspielexperten “8-to-13-year-olds” Nominee
2005 Japan Boardgame Prize Best Foreign Game for Beginners
2005 International Gamers Awards – General Strategy; Multi-player Nominee
2003 Årets Spel Best Family Game Winner